Sony has just revealed the new hardware details for the upcoming PlayStation 5. Lead system architect Mark Cerny presented a livestream video that gave more pertinent information of the system’s architecture, including the SSD and load time speed.
The SSD will be able to load 5 GB per second which will eliminate loading screen time for the PS5. With this breakthrough, there won’t be any levels that need to be segmented in order to conceal load times and textures will render a whole lot faster. The SSD will come with a custom flash controller with six levels for developers to code depending on the priority of different in-game moments.
CPU: 8x Zen 2 Cores at 3.5GHz (variable frequency)
GPU: 10.28 TFLOPs, 36 CUs at 2.23GHz (variable frequency)
GPU Architecture: Custom RDNA 2
Memory/Interface: 16GB GDDR6/256-bit
Memory Bandwidth: 448GB/s
Internal Storage: Custom 825GB SSD
IO Throughput: 5.5GB/s (Raw), Typical 8-9GB/s (Compressed)
Expandable Storage: NVMe SSD Slot
External Storage: USB HDD Support
Optical Drive: 4K UHD Blu-ray Drive
The backwards compatibility feature of the PS5 has also been confirmed as it will have PS4 and PS4 Pro legacy modes which means the system can run titles from those previous Playstations normally, while giving you a next-gen experience. 3D audio will also be prevalent as Cerny stated that it was a major focus in developing the PlayStation 5 for developers.